PUSH 3D

Hex-based abstract strategy game by David Shedden. Created/Implemented by Sandwyrm Games.

 3D Game

In order to learn the Unity game development engine, Sandwyrm decided a good starting point would be to take a paper design created by a talented Game Designer, David Shedden, and implement a living, breathing multiplayer networked game. This both served as a way to learn Unity development, but also a way to learn C# in a more meaningful way (Sandwyrm was created to be mostly a C++ developer).

Overall, Sandwyrm feels like the process has been a resounding success!

 

2D Explanation

 

If you are curious about any of the assets, or people involved, please see the Credits in the game for full details.